Ron Gilbert Begins Production on Thimbleweed Park 2, Targeting Early 2028
Adventure-game veteran Ron Gilbert has begun production on Thimbleweed Park 2, a follow-up to his 2017 point-and-click mystery. The game is slated for early 2028 and will be self-published with backing from a private investor rather than an outside publisher. Much of the original creative team is returning, including Mark Ferrari, Gary Winnick, David Fox, Octavi Navarro, and Robert Megone, with Steve Kirk again handling the score.
Gilbert plans to launch a public development blog to document progress, mirroring the well-received devlog from the first game. Launch platforms will span Steam, GOG, and Switch, with Mac, Windows, and Linux builds confirmed even though storefront listings don’t yet reflect the full lineup.
The announcement lands as a notable moment for the classic adventure-game community, reuniting a large portion of the original LucasArts-lineage team on an independently funded project. Fan reaction centered on the returning talent and lingering questions about how a sequel will handle the first game’s divisive meta-ending, alongside interest in whether the newer contextual interaction design from Return to Monkey Island might carry over.
Read the full article
Continue reading at Hacker News →This is an AI-generated summary. Read the original for the full story.