RC RANDOM CHAOS

AI Agents Decompile Game, Uncover Challenges

· via Hacker News

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500B Tokens Later: Letting AI Agents Decompile a First-Person Shooter

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A team spent three months using AI agents to decompile a popular first-person shooter, aiming for an accurate, stable, and feature-complete recreation. The project focused on AI orchestration and infrastructure optimization rather than the decompilation process itself. Initial progress was promising, with 80% of the game decompiled and visible progress, but quality issues emerged. Agents introduced semantic errors, architectural changes, and inefficiencies, highlighting the need for objective acceptance criteria and automated verification.

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